Kriativ-tech Volume 1, Issue 9, January 2023, Pages: xxx Received: Jan. 22, 2023; Accepted: Jan. 27, 2023. Published: Mar. 13, 2023.
Authors
Luísa Orvalho - Professor Coordinator and Research at CITECA- ISTEC PortoCarlos Couto - Assistant Professor at ISTEC Porto Specialist in Computer Sciences, Researcher at CITECA|ISTEC PortoDuarte Costa - 3rd year student of the degree in Multimedia Engineering at ISTEC PortoGonçalo Leite - 3rd year student of the degree in Multimedia Engineering at ISTEC Porto
Media
To cite this article
Luísa Orvalho, Carlos Couto, Duarte Costa, Gonçalo Leite Using Unreal Engine 5 to realistic rendering of scenesDOI: 10.31112/kriativ-tech-2023-06-93
Abstract
This scientific paper discusses the Unreal Engine 5 (EU5) game engine and its tools in the field of realistic scene rendering. This real-time 3D image creation tool is used by developers to create photorealistic visuals and immersive experiences. Some of the main features of this graphics engine are presented, such as Nanite, Lumen and MetaHuman Creator, as well as the contributions that its use can bring to the industry of video games, film, architecture, virtual reality.
Keywords
Unreal Engine 5, 3D, Realistic Render Technologies, Nanite, Lumen, MetaHuman Creator, Live Link, ArchViz,Virtual Reality
References
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