Kriativ-tech Volume 1, Issue 9, January 2023, Pages: xxx Received: Jan. 22, 2023; Accepted: Jan. 27, 2023. Published: Mar. 13, 2023.


Luísa Orvalho - Professor Coordinator and Research at CITECA- ISTEC PortoCarlos Couto - Assistant Professor at ISTEC Porto Specialist in Computer Sciences, Researcher at CITECA|ISTEC PortoDuarte Costa - 3rd year student of the degree in Multimedia Engineering at ISTEC PortoGonçalo Leite - 3rd year student of the degree in Multimedia Engineering at ISTEC Porto



To cite this article

Luísa Orvalho, Carlos Couto, Duarte Costa, Gonçalo Leite Using Unreal Engine 5 to realistic rendering of scenesDOI: 10.31112/kriativ-tech-2023-06-93


This scientific paper discusses the Unreal Engine 5 (EU5) game engine and its tools in the field of realistic scene rendering. This real-time 3D image creation tool is used by developers to create photorealistic visuals and immersive experiences. Some of the main features of this graphics engine are presented, such as Nanite, Lumen and MetaHuman Creator, as well as the contributions that its use can bring to the industry of video games, film, architecture, virtual reality.


Unreal Engine 5, 3D, Realistic Render Technologies, Nanite, Lumen, MetaHuman Creator, Live Link, ArchViz,Virtual Reality


[1] Lumen Technical Details. (2023). [website]. Unreal Engine.[2] Hu, A. (2023). How to Use Lumen in Unreal Engine 5. Vertex Mode.[3] Epic Games. (2023). Nanite Virtualized Geometry. [website]. Unreal Engine.[4] SkyReal (2023). Nanite, a revolution for virtualized geometry with Unreal Engine 5. SkyReal.[5] Fang, Z. Cai, L. & Wang, G. (2021, June 1). MetaHuman Creator The starting point of the metaverse. IEEE Conference Publication | IEEE DOI: 10.1109/ISCTIS51085.2021.00040[6] Shannon, T. (2017) Unreal Engine 4 for Design Visualization. Addison-Wesley Professional.[7] Epic Games. (2023). Live Link. [website]. Unreal Engine.[8] Salli, M. (2023). 3D Game Character Animations in Unreal Engine 5: Creation and Implementation. Master´s Thesis of Culture and Art submitted to South- Eastern Finland University of Applied Science[9][10] SkyReal .(2023). SAFRAN: The SkyReal solution accompanies the development of immersive training modules of Safran Engineering Services.[Website]. SkyReal.[11] Thomsen, M. (2012b). History of the Unreal Engine - IGN. [Website]. IGN.