Kriativ-techVolume 1, Issue 7, April 2018, Pages: xxxReceived: Dec. 28, 2019;Accepted: Feb. 25, 2020.Published: Feb. 28, 2020.
Authors
Rui Pascoal, Assistant Professor at ISTEC
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Abstract
This paper presents a new adequacy of Augmented Reality technology for end-users in outdoor environments. To find gaps on field is made a research in state of the art, survey technology characteristics, and end-user’s preferences to adequate hands-free interactions, and amount of information in outdoor activities. A continuous adaptation of information is needed due to environmental, contextual and activity differences and avoid information overload. It brings significant improvements over current Augmented Reality portable systems. This work presented here has profound implications for technology acceptance, because it only presents an added value when provide acceptance and agility with hands-free interactions, be it touristic, sportive, leisure or gaming activities.