Kriativ-techVolume 1, Issue 7, April 2018, Pages: xxxReceived: Dec. 28, 2019;Accepted: Feb. 25, 2020.Published: Feb. 28, 2020.


Rui Pascoal, Assistant Professor at ISTEC



To cite this article

Rui Pascoal, Requirements of Augmented Reality for Outdoor Environments
DOI: 10.31112/kriativ-tech-2018-01-26


This paper presents a new adequacy of Augmented Reality technology for end-users in outdoor environments. To find gaps on field is made a research in state of the art, survey technology characteristics, and end-user’s preferences to adequate hands-free interactions, and amount of information in outdoor activities. A continuous adaptation of information is needed due to environmental, contextual and activity differences and avoid information overload. It brings significant improvements over current Augmented Reality portable systems. This work presented here has profound implications for technology acceptance, because it only presents an added value when provide acceptance and agility with hands-free interactions, be it touristic, sportive, leisure or gaming activities.


Augmented Reality, Outdoor Environments, Information by Activity, Hands-free Interactions.


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